Traits
std::default
std::default::Default
pub trait Default {
fn default() -> Self;
}
Constructs a default value of a type.
Implementations:
impl Default for Field { .. }
impl Default for i8 { .. }
impl Default for i16 { .. }
impl Default for i32 { .. }
impl Default for i64 { .. }
impl Default for u8 { .. }
impl Default for u16 { .. }
impl Default for u32 { .. }
impl Default for u64 { .. }
impl Default for () { .. }
impl Default for bool { .. }
impl<T, N> Default for [T; N]
where T: Default { .. }
impl<T> Default for [T] { .. }
impl<A, B> Default for (A, B)
where A: Default, B: Default { .. }
impl<A, B, C> Default for (A, B, C)
where A: Default, B: Default, C: Default { .. }
impl<A, B, C, D> Default for (A, B, C, D)
where A: Default, B: Default, C: Default, D: Default { .. }
impl<A, B, C, D, E> Default for (A, B, C, D, E)
where A: Default, B: Default, C: Default, D: Default, E: Default { .. }
For primitive integer types, the return value of default
is 0
. Container
types such as arrays are filled with default values of their element type,
except slices whose length is unknown and thus defaulted to zero.
std::convert
std::convert::From
pub trait From<T> {
fn from(input: T) -> Self;
}
The From
trait defines how to convert from a given type T
to the type on which the trait is implemented.
The Noir standard library provides a number of implementations of From
between primitive types.
// Unsigned integers
impl From<u8> for u32 {
fn from(value: u8) -> u32 {
value as u32
}
}
impl From<u8> for u64 {
fn from(value: u8) -> u64 {
value as u64
}
}
impl From<u32> for u64 {
fn from(value: u32) -> u64 {
value as u64
}
}
impl From<u8> for Field {
fn from(value: u8) -> Field {
value as Field
}
}
impl From<u32> for Field {
fn from(value: u32) -> Field {
value as Field
}
}
impl From<u64> for Field {
fn from(value: u64) -> Field {
value as Field
}
}
// Signed integers
impl From<i8> for i32 {
fn from(value: i8) -> i32 {
value as i32
}
}
impl From<i8> for i64 {
fn from(value: i8) -> i64 {
value as i64
}
}
impl From<i32> for i64 {
fn from(value: i32) -> i64 {
value as i64
}
}
// Booleans
impl From<bool> for u8 {
fn from(value: bool) -> u8 {
value as u8
}
}
impl From<bool> for u32 {
fn from(value: bool) -> u32 {
value as u32
}
}
impl From<bool> for u64 {
fn from(value: bool) -> u64 {
value as u64
}
}
impl From<bool> for i8 {
fn from(value: bool) -> i8 {
value as i8
}
}
impl From<bool> for i32 {
fn from(value: bool) -> i32 {
value as i32
}
}
impl From<bool> for i64 {
fn from(value: bool) -> i64 {
value as i64
}
}
impl From<bool> for Field {
fn from(value: bool) -> Field {
value as Field
}
}
When to implement From
As a general rule of thumb, From
may be implemented in the situations where it would be suitable in Rust:
- The conversion is infallible: Noir does not provide an equivalent to Rust's
TryFrom
, if the conversion can fail then provide a named method instead. - The conversion is lossless: semantically, it should not lose or discard information. For example,
u32: From<u16>
can losslessly convert anyu16
into a validu32
such that the originalu16
can be recovered. On the other hand,u16: From<u32>
should not be implemented as2**16
is au32
which cannot be losslessly converted into au16
. - The conversion is value-preserving: the conceptual kind and meaning of the resulting value is the same, even though the Noir type and technical representation might be different. While it's possible to infallibly and losslessly convert a
u8
into astr<2>
hex representation,4u8
and"04"
are too different forstr<2>: From<u8>
to be implemented. - The conversion is obvious: it's the only reasonable conversion between the two types. If there's ambiguity on how to convert between them such that the same input could potentially map to two different values then a named method should be used. For instance rather than implementing
U128: From<[u8; 16]>
, the methodsU128::from_le_bytes
andU128::from_be_bytes
are used as otherwise the endianness of the array would be ambiguous, resulting in two potential values ofU128
from the same byte array.
One additional recommendation specific to Noir is:
- The conversion is efficient: it's relatively cheap to convert between the two types. Due to being a ZK DSL, it's more important to avoid unnecessary computation compared to Rust. If the implementation of
From
would encourage users to perform unnecessary conversion, resulting in additional proving time, then it may be preferable to expose functionality such that this conversion may be avoided.
std::convert::Into
The Into
trait is defined as the reciprocal of From
. It should be easy to convince yourself that if we can convert to type A
from type B
, then it's possible to convert type B
into type A
.
For this reason, implementing From
on a type will automatically generate a matching Into
implementation. One should always prefer implementing From
over Into
as implementing Into
will not generate a matching From
implementation.
pub trait Into<T> {
fn into(self) -> T;
}
impl<T, U> Into<T> for U where T: From<U> {
fn into(self) -> T {
T::from(self)
}
}
Into
is most useful when passing function arguments where the types don't quite match up with what the function expects. In this case, the compiler has enough type information to perform the necessary conversion by just appending .into()
onto the arguments in question.
std::cmp
std::cmp::Eq
pub trait Eq {
fn eq(self, other: Self) -> bool;
}
Returns true
if self
is equal to other
. Implementing this trait on a type
allows the type to be used with ==
and !=
.
Implementations:
impl Eq for Field { .. }
impl Eq for i8 { .. }
impl Eq for i16 { .. }
impl Eq for i32 { .. }
impl Eq for i64 { .. }
impl Eq for u8 { .. }
impl Eq for u16 { .. }
impl Eq for u32 { .. }
impl Eq for u64 { .. }
impl Eq for () { .. }
impl Eq for bool { .. }
impl<T, N> Eq for [T; N]
where T: Eq { .. }
impl<T> Eq for [T]
where T: Eq { .. }
impl<A, B> Eq for (A, B)
where A: Eq, B: Eq { .. }
impl<A, B, C> Eq for (A, B, C)
where A: Eq, B: Eq, C: Eq { .. }
impl<A, B, C, D> Eq for (A, B, C, D)
where A: Eq, B: Eq, C: Eq, D: Eq { .. }
impl<A, B, C, D, E> Eq for (A, B, C, D, E)
where A: Eq, B: Eq, C: Eq, D: Eq, E: Eq { .. }
std::cmp::Ord
pub trait Ord {
fn cmp(self, other: Self) -> Ordering;
}
a.cmp(b)
compares two values returning Ordering::less()
if a < b
,
Ordering::equal()
if a == b
, or Ordering::greater()
if a > b
.
Implementing this trait on a type allows <
, <=
, >
, and >=
to be
used on values of the type.
std::cmp
also provides max
and min
functions for any type which implements the Ord
trait.
Implementations:
impl Ord for u8 { .. }
impl Ord for u16 { .. }
impl Ord for u32 { .. }
impl Ord for u64 { .. }
impl Ord for i8 { .. }
impl Ord for i16 { .. }
impl Ord for i32 { .. }
impl Ord for i64 { .. }
impl Ord for () { .. }
impl Ord for bool { .. }
impl<T, N> Ord for [T; N]
where T: Ord { .. }
impl<T> Ord for [T]
where T: Ord { .. }
impl<A, B> Ord for (A, B)
where A: Ord, B: Ord { .. }
impl<A, B, C> Ord for (A, B, C)
where A: Ord, B: Ord, C: Ord { .. }
impl<A, B, C, D> Ord for (A, B, C, D)
where A: Ord, B: Ord, C: Ord, D: Ord { .. }
impl<A, B, C, D, E> Ord for (A, B, C, D, E)
where A: Ord, B: Ord, C: Ord, D: Ord, E: Ord { .. }
std::ops
std::ops::Add
, std::ops::Sub
, std::ops::Mul
, and std::ops::Div
These traits abstract over addition, subtraction, multiplication, and division respectively.
Implementing these traits for a given type will also allow that type to be used with the corresponding operator
for that trait (+
for Add, etc) in addition to the normal method names.
pub trait Add {
fn add(self, other: Self) -> Self;
}
pub trait Sub {
fn sub(self, other: Self) -> Self;
}
pub trait Mul {
fn mul(self, other: Self) -> Self;
}
pub trait Div {
fn div(self, other: Self) -> Self;
}
The implementations block below is given for the Add
trait, but the same types that implement
Add
also implement Sub
, Mul
, and Div
.
Implementations:
impl Add for Field { .. }
impl Add for i8 { .. }
impl Add for i16 { .. }
impl Add for i32 { .. }
impl Add for i64 { .. }
impl Add for u8 { .. }
impl Add for u16 { .. }
impl Add for u32 { .. }
impl Add for u64 { .. }
std::ops::Rem
pub trait Rem {
fn rem(self, other: Self) -> Self;
}
Rem::rem(a, b)
is the remainder function returning the result of what is
left after dividing a
and b
. Implementing Rem
allows the %
operator
to be used with the implementation type.
Unlike other numeric traits, Rem
is not implemented for Field
.
Implementations:
impl Rem for u8 { fn rem(self, other: u8) -> u8 { self % other } }
impl Rem for u16 { fn rem(self, other: u16) -> u16 { self % other } }
impl Rem for u32 { fn rem(self, other: u32) -> u32 { self % other } }
impl Rem for u64 { fn rem(self, other: u64) -> u64 { self % other } }
impl Rem for i8 { fn rem(self, other: i8) -> i8 { self % other } }
impl Rem for i16 { fn rem(self, other: i16) -> i16 { self % other } }
impl Rem for i32 { fn rem(self, other: i32) -> i32 { self % other } }
impl Rem for i64 { fn rem(self, other: i64) -> i64 { self % other } }
std::ops::Neg
pub trait Neg {
fn neg(self) -> Self;
}
Neg::neg
is equivalent to the unary negation operator -
.
Implementations:
impl Neg for Field {
fn neg(self) -> Field {
-self
}
}
impl Neg for i8 {
fn neg(self) -> i8 {
-self
}
}
impl Neg for i16 {
fn neg(self) -> i16 {
-self
}
}
impl Neg for i32 {
fn neg(self) -> i32 {
-self
}
}
impl Neg for i64 {
fn neg(self) -> i64 {
-self
}
}
std::ops::Not
pub trait Not {
fn not(self: Self) -> Self;
}
Not::not
is equivalent to the unary bitwise NOT operator !
.
Implementations:
impl Not for bool {
fn not(self) -> bool {
!self
}
}
impl Not for u64 {
fn not(self) -> u64 {
!self
}
}
impl Not for u32 {
fn not(self) -> u32 {
!self
}
}
impl Not for u16 {
fn not(self) -> u16 {
!self
}
}
impl Not for u8 {
fn not(self) -> u8 {
!self
}
}
impl Not for u1 {
fn not(self) -> u1 {
!self
}
}
impl Not for i8 {
fn not(self) -> i8 {
!self
}
}
impl Not for i16 {
fn not(self) -> i16 {
!self
}
}
impl Not for i32 {
fn not(self) -> i32 {
!self
}
}
impl Not for i64 {
fn not(self) -> i64 {
!self
}
}
std::ops::{ BitOr, BitAnd, BitXor }
pub trait BitOr {
fn bitor(self, other: Self) -> Self;
}
pub trait BitAnd {
fn bitand(self, other: Self) -> Self;
}
pub trait BitXor {
fn bitxor(self, other: Self) -> Self;
}
Traits for the bitwise operations |
, &
, and ^
.
Implementing BitOr
, BitAnd
or BitXor
for a type allows the |
, &
, or ^
operator respectively
to be used with the type.
The implementations block below is given for the BitOr
trait, but the same types that implement
BitOr
also implement BitAnd
and BitXor
.
Implementations:
impl BitOr for bool { fn bitor(self, other: bool) -> bool { self | other } }
impl BitOr for u8 { fn bitor(self, other: u8) -> u8 { self | other } }
impl BitOr for u16 { fn bitor(self, other: u16) -> u16 { self | other } }
impl BitOr for u32 { fn bitor(self, other: u32) -> u32 { self | other } }
impl BitOr for u64 { fn bitor(self, other: u64) -> u64 { self | other } }
impl BitOr for i8 { fn bitor(self, other: i8) -> i8 { self | other } }
impl BitOr for i16 { fn bitor(self, other: i16) -> i16 { self | other } }
impl BitOr for i32 { fn bitor(self, other: i32) -> i32 { self | other } }
impl BitOr for i64 { fn bitor(self, other: i64) -> i64 { self | other } }
std::ops::{ Shl, Shr }
pub trait Shl {
fn shl(self, other: u8) -> Self;
}
pub trait Shr {
fn shr(self, other: u8) -> Self;
}
Traits for a bit shift left and bit shift right.
Implementing Shl
for a type allows the left shift operator (<<
) to be used with the implementation type.
Similarly, implementing Shr
allows the right shift operator (>>
) to be used with the type.
Note that bit shifting is not currently implemented for signed types.
The implementations block below is given for the Shl
trait, but the same types that implement
Shl
also implement Shr
.
Implementations:
impl Shl for u8 { fn shl(self, other: u8) -> u8 { self << other } }
impl Shl for u16 { fn shl(self, other: u16) -> u16 { self << other } }
impl Shl for u32 { fn shl(self, other: u32) -> u32 { self << other } }
impl Shl for u64 { fn shl(self, other: u64) -> u64 { self << other } }
std::append
std::append::Append
Append
can abstract over types that can be appended to - usually container types:
pub trait Append {
fn empty() -> Self;
fn append(self, other: Self) -> Self;
}
Append
requires two methods:
empty
: Constructs an empty value ofSelf
.append
: Append two values together, returning the result.
Additionally, it is expected that for any implementation:
T::empty().append(x) == x
x.append(T::empty()) == x
Implementations:
impl<T> Append for [T]
impl Append for Quoted