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Version: v0.36.0

Mutability

Variables in noir can be declared mutable via the mut keyword. Mutable variables can be reassigned to via an assignment expression.

let x = 2;
x = 3; // error: x must be mutable to be assigned to

let mut y = 3;
let y = 4; // OK

The mut modifier can also apply to patterns:

let (a, mut b) = (1, 2);
a = 11; // error: a must be mutable to be assigned to
b = 12; // OK

let mut (c, d) = (3, 4);
c = 13; // OK
d = 14; // OK

// etc.
let MyStruct { x: mut y } = MyStruct { x: a };
// y is now in scope

Note that mutability in noir is local and everything is passed by value, so if a called function mutates its parameters then the parent function will keep the old value of the parameters.

fn main() -> pub Field {
let x = 3;
helper(x);
x // x is still 3
}

fn helper(mut x: i32) {
x = 4;
}

Non-local mutability

Non-local mutability can be achieved through the mutable reference type &mut T:

fn set_to_zero(x: &mut Field) {
*x = 0;
}

fn main() {
let mut y = 42;
set_to_zero(&mut y);
assert(*y == 0);
}

When creating a mutable reference, the original variable being referred to (y in this example) must also be mutable. Since mutable references are a reference type, they must be explicitly dereferenced via * to retrieve the underlying value. Note that this yields a copy of the value, so mutating this copy will not change the original value behind the reference:

fn main() {
let mut x = 1;
let x_ref = &mut x;

let mut y = *x_ref;
let y_ref = &mut y;

x = 2;
*x_ref = 3;

y = 4;
*y_ref = 5;

assert(x == 3);
assert(*x_ref == 3);
assert(y == 5);
assert(*y_ref == 5);
}

Note that types in Noir are actually deeply immutable so the copy that occurs when dereferencing is only a conceptual copy - no additional constraints will occur.

Mutable references can also be stored within structs. Note that there is also no lifetime parameter on these unlike rust. This is because the allocated memory always lasts the entire program - as if it were an array of one element.

struct Foo {
x: &mut Field
}

impl Foo {
fn incr(mut self) {
*self.x += 1;
}
}

fn main() {
let foo = Foo { x: &mut 0 };
foo.incr();
assert(*foo.x == 1);
}

In general, you should avoid non-local & shared mutability unless it is needed. Sticking to only local mutability will improve readability and potentially improve compiler optimizations as well.